CARPINTERÍA

De WikiLoT
CARPINTERO - 110.0 Bastón de Domador +10 (10 troncos helados, 5 troncos muertos y 1 pluma angelical)
NOMBRE Habilidad Foto Recursos Descripción
MAKEITEM=i_board





ON=i_baston_domador <name> (<resmake>)










ON=i_caja_explosiva <name> (<resmake>)





MAKEITEM=i_caja_explosiva





ON=i_chair_throne <name> (<resmake>)





MAKEITEM=i_chair_throne





ON=i_chair_wood_rough_dark <name> (<resmake>)





MAKEITEM=i_chair_wood_rough_dark





ON=i_chair_wood_fancy_cushion <name> (<resmake>)





MAKEITEM=i_chair_wood_fancy_cushion





ON=i_chair_wood_cushion <name> (<resmake>)





MAKEITEM=i_chair_wood_cushion





ON=i_chair_wood <name> (<resmake>)





MAKEITEM=i_chair_wood





ON=i_chair_wood_2 <name> (<resmake>)





MAKEITEM=i_chair_wood_2





ON=i_chair_stool_BAR <name> (<resmake>)





MAKEITEM=i_chair_stool_BAR





ON=i_chair_stool <name> (<resmake>)





MAKEITEM=i_chair_stool





ON=i_bench_wood_dark <name> (<resmake>)





MAKEITEM=i_bench_wood_dark





ON=i_CHEST_WOODEN_BRASS <name> (<resmake>)





MAKEITEM=i_CHEST_WOODEN_BRASS





ON=i_BOX_WOOD <name> (<resmake>)





MAKEITEM=i_BOX_WOOD





ON=i_CRATE_SMALL <name> (<resmake>)





MAKEITEM=i_CRATE_SMALL





ON=i_CRATE_MD <name> (<resmake>)





MAKEITEM=i_CRATE_MD





ON=i_CRATE_LG <name> (<resmake>)





MAKEITEM=i_CRATE_LG





ON=i_SHIELD_WOOD <name> (<resmake>)





MAKEITEM=i_SHIELD_WOOD





ON=i_BAR_PIECE Bars





SKILLMENU=sm_wood_bars





ON=i_TABLE_NIGHTSTAND <name> (<resmake>)





MAKEITEM=i_TABLE_NIGHTSTAND





i_forge

56.0 y 75.0 Herrería




MAKEITEM=i_TABLE_WOOD_ROUGH_SMALL





ON=i_table_wood_rough_board <name> (<resmake>)





MAKEITEM=i_table_wood_rough_board





ON=i_bench_woodworker Woodworkers Bench





SKILLMENU=sm_wood_woodworkers





ON=i_table_runner_blue <name> (<resmake>)





MAKEITEM=i_table_runner_blue





ON=i_table_runner_purple <name> (<resmake>)





MAKEITEM=i_table_runner_purple





ON=i_table_runner_red <name> (<resmake>)





MAKEITEM=i_table_runner_red





ON=i_FISHING_POLE <name> (<resmake>)





MAKEITEM=i_FISHING_POLE





ON=i_DYE_TUB <name> (<resmake>)





MAKEITEM=i_DYE_TUB





ON=i_DYES <name> (<resmake>)





MAKEITEM=i_DYES





ON=i_CLUB <name> (<resmake>)





MAKEITEM=i_CLUB





ON=i_staff_gnarled <name> (<resmake>)





MAKEITEM=i_staff_gnarled





ON=i_staff_quarter <name> (<resmake>)





MAKEITEM=i_staff_quarter





ON=i_CROOK_THIN <name> (<resmake>)





MAKEITEM=i_CROOK_THIN





ON=i_STAFF_BLACK <name> (<resmake>)





MAKEITEM=i_STAFF_BLACK





ON=i_table_writing <name> (<resmake>)





MAKEITEM=i_table_writing





ON=i_ARMOIR_DK <name> (<resmake>)





MAKEITEM=i_ARMOIR_DK





ON=i_ARMOIR_LT <name> (<resmake>)





MAKEITEM=i_ARMOIR_LT





ON=i_BOOKCASE <name> (<resmake>)





MAKEITEM=i_BOOKCASE





ON=i_BOOKCASE_FULL <name> (<resmake>)





MAKEITEM=i_BOOKCASE_FULL





ON=i_MUSIC_STAND <name> (<resmake>)





MAKEITEM=i_MUSIC_STAND





ON=i_MUSIC_STAND_BOOK <name> (<resmake>)





MAKEITEM=i_MUSIC_STAND_BOOK





ON=i_MUSIC_STAND_TALL <name> (<resmake>)





MAKEITEM=i_MUSIC_STAND_TALL





ON=i_MUSIC_STAND_TALL_BOOK <name> (<resmake>)





MAKEITEM=i_MUSIC_STAND_TALL_BOOK





ON=i_BUREAU_2 <name> (<resmake>)





MAKEITEM=i_BUREAU_2





ON=i_PARCHMENT <name> (<resmake>)





MAKEITEM=i_PARCHMENT





ON=i_SCROLL_BLANK <name> (<resmake>)





MAKEITEM=i_SCROLL_BLANK





ON=i_MAP_BLANK <name> (<resmake>)





MAKEITEM=i_MAP_BLANK





ON=i_DARTBOARD <name> (<resmake>)





MAKEITEM=i_DARTBOARD





ON=i_DRESS_FORM <name> (<resmake>)





MAKEITEM=i_DRESS_FORM





ON=i_TRAINING_DUMMY <name> (<resmake>)





MAKEITEM=i_TRAINING_DUMMY





ON=i_pickpocket_dip <name> (<resmake>)





MAKEITEM=i_pickpocket_dip





ON=i_pickpocket_dip2 <name> (<resmake>)





MAKEITEM=i_pickpocket_dip2





ON=i_archery_butte <name> (<resmake>)





MAKEITEM=i_archery_butte





ON=i_spinning_wheel <name> (<resmake>)





MAKEITEM=i_spinning_wheel





ON=0105f <name> (<resmake>) //telar





MAKEITEM=0105f





ON=01060 <name> (<resmake>) //telar





MAKEITEM=01060





ON=i_MODEL_SHIP <name> (<resmake>)





MAKEITEM=i_MODEL_SHIP





ON=i_LANTERN <name> (<resmake>)





MAKEITEM=i_LANTERN





ON=i_GLOBE <name> (<resmake>)





MAKEITEM=i_GLOBE





ON=i_BARREL_open <name> (<resmake>)





MAKEITEM=i_BARREL_open





ON=i_tub_empty <name> (<resmake>)





MAKEITEM=i_tub_empty





ON=I_DEED_BBOARDW <name> (<resmake>)





MAKEITEM=i_DEED_BBOARDW





ON=i_DEED_BBOARDN <name> (<resmake>)





MAKEITEM=i_DEED_BBOARDN





ON=i_portrait_1 <name> (<resmake>)





MAKEITEM=i_portrait_1





ON=i_portrait_3 <name> (<resmake>)





MAKEITEM=i_portrait_3





ON=i_portrait_4 <name> (<resmake>)





MAKEITEM=i_portrait_4





ON=i_portrait_6 <name> (<resmake>)





MAKEITEM=i_portrait_6





ON=i_portrait_big <name> (<resmake>)





MAKEITEM=i_portrait_big





ON=i_portrait_5 <name> (<resmake>)





MAKEITEM=i_portrait_5





ON=i_trophy_bearhead <name> (<resmake>)





MAKEITEM=i_trophy_bearhead





ON=i_trophy_deerhead <name> (<resmake>)





MAKEITEM=i_trophy_deerhead





ON=i_trophy_fish <name> (<resmake>)





MAKEITEM=i_trophy_fish





ON=i_trophy_gorillahead <name> (<resmake>)





MAKEITEM=i_trophy_gorillahead





ON=i_trophy_orchead <name> (<resmake>)





MAKEITEM=i_trophy_orchead





ON=i_trophy_polarbearhead <name> (<resmake>)





MAKEITEM=i_trophy_polarbearhead





ON=i_trophy_trollhead <name> (<resmake>)





MAKEITEM=i_trophy_trollhead





ON=i_bar_door_ne <name> (<resmake>)





MAKEITEM=i_bar_door_ne





ON=i_bar_piece <name> (<resmake>)





MAKEITEM=i_bar_piece





[SKILLMENU sm_wood_woodworkers]





Bancos de Trabajo





ON=i_bench_woodworker <name> (<resmake>)





MAKEITEM=i_bench_woodworker





ON=019f2 <name> (<resmake>)





MAKEITEM=019f2





MAKEITEM=019f3





MAKEITEM=019f4





MAKEITEM=019f5





MAKEITEM=019f6





MAKEITEM=019f7





MAKEITEM=019f8





ON=i_bench_cooper <name> (<resmake>)





MAKEITEM=i_bench_cooper





ON=019fa <name> (<resmake>)





MAKEITEM=019fa





MAKEITEM=019fb





MAKEITEM=019fc





ON=i_trough_water <name> (<resmake>)





MAKEITEM=i_trough_water





ON=i_saddle <name> (<resmake>)





MAKEITEM=i_saddle





ON=i_bed_small_unmade_2 <name> (<resmake>)





MAKEITEM=i_bed_small_unmade_2





ON=0a6b <name> (<resmake>)





MAKEITEM=0a6b





ON=0a74 <name> (<resmake>)





MAKEITEM=0a74





ON=0a75 <name> (<resmake>)





MAKEITEM=0a75





ON=0a76 <name> (<resmake>)





MAKEITEM=0a76





ON=0a77 <name> (<resmake>)





MAKEITEM=0a77





ON=0a66 <name> (<resmake>)





MAKEITEM=0a66





MAKEITEM=i_baston_domador 110


10 troncos helados, 5 troncos muertos y 1 pluma angelical